Our play-to-earn game mode is implemented as an arcade reaction-based mini-game where the user is required to reach a certain score to complete the task. The user controls an Iguana that jumps over obstacles and tries to gather as much food as possible and reach a high score.
Reaching higher scores won't lead to a higher reward, however, the users with the best scores will appear on the leaderboard.
Play-to-earn energygeneration yield is15% of the daily energy pool.
Food. The fruit appear randomly in different parts of the screen and disappears after some time.
Max score. The play-to-earn task is completed after the user reaches a certain score.